Set the server password, RCON and gameplay variables in server.cfg.
Drop Oxide into the root folder, place your plugins in /oxide/plugins and hot-reload them.
Tune maxplayers, saveinterval and decay to smooth out a loaded Rust server.
Tell map wipes apart from blueprint wipes, and keep BPs across map wipes.
Delete the map and blueprint files via the Pelican file manager to start fresh.
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