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Connect to your server via FTP/SFTP

Use FileZilla with the host, username, and password provided in the panel.

Connect to your server via FTP/SFTP

The panel’s file manager is handy for small edits, but to transfer a full folder (plugins, worlds, mods), an FTP/SFTP client is far faster. onesubnet provides the credentials directly in the panel.

Cause / The problem

Uploading through the web interface is slow and caps file size. Without FTP/SFTP access, deploying a full modpack or downloading a backup takes forever and can fail midway.

Solution

  1. Grab your credentials from the Pelican panel: Settings tab → SFTP Details. You’ll find:
    • Host (e.g. sftp.paris.onesubnet.com or the node IP),
    • Port (usually 2022 for SFTP),
    • Username (often your panel username + . + server ID),
    • Password (your panel account password, unless you’ve changed it).
  2. Download a client: FileZilla (free, cross-platform), WinSCP, or Cyberduck. onesubnet recommends FileZilla.
  3. Set up the SFTP connection (preferred over plain FTP, since it’s encrypted):
    • Protocol: SFTP – SSH File Transfer Protocol.
    • Host: sftp.paris.onesubnet.com.
    • Port: 2022.
    • Username and password: the same as the panel.
  4. Quickconnect: click Quickconnect. On the first connection, accept the server’s SSH key fingerprint.
  5. Navigate: the left pane is your computer, the right pane is the server. The root folder contains /logs, /serverfiles (or /world, /plugins depending on the game).
  6. Transfer by drag-and-drop. For a heavy folder, do it during off-peak hours.
  7. To download a backup or world, drag from the right pane to the left.
  8. Avoid overwriting live files: stop the server before replacing a world or plugins, otherwise you risk corruption.

If FileZilla shows “Authentication failed”, make sure the password is the panel account password (not an old one). Reset it from the panel if needed. SFTP is preferred over FTP because it encrypts both credentials and data in transit.

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